Assimilate has put up its first video (of 3), where you can learn the basics of a simple single-machine Unreal Engine VP workflow with Live FX Studio.
This video provides a comprehensive tutorial, and it covers various aspects, including workflow overviews, prepping the Unreal project, configuring the Live FX projection setup, and color grading the scene.
Chapters:
- 00:00 Intro & Workflow overview
- 04:55 Unreal Textureshare Workflow
- 05:55 Prepping the Unreal project
- 06:18 Live FX Projection Setup
- 07:25 Node Tree, data-flow and Live Links explained
- 11:05 Configuring the Unreal project and Live Link
- 15:38 Start Unreal in game mode & pipeline delays explained
- 18:10 Outer Frustum: Inner frustum overscan
- 19:35 Outer Frustum: Use pre-recorded clip
- 21:05 Outer Frustum: Use snapshot straight from Unreal
- 21:50 Outer Frustum: Use 360 snapshot via Live Links panel
- 22:45 Colorgrading the scene

