fbpx

Assimilate Live FX Studio – Virtual Production: Unreal Engine Workflow – Single Machine

Assimilate has put up its first video (of 3), where you can learn the basics of a simple single-machine Unreal Engine VP workflow with Live FX Studio.

This video provides a comprehensive tutorial, and it covers various aspects, including workflow overviews, prepping the Unreal project, configuring the Live FX projection setup, and color grading the scene.

Chapters:

  • 00:00 Intro & Workflow overview
  • 04:55 Unreal Textureshare Workflow
  • 05:55 Prepping the Unreal project
  • 06:18 Live FX Projection Setup
  • 07:25 Node Tree, data-flow and Live Links explained
  • 11:05 Configuring the Unreal project and Live Link
  • 15:38 Start Unreal in game mode & pipeline delays explained
  • 18:10 Outer Frustum: Inner frustum overscan
  • 19:35 Outer Frustum: Use pre-recorded clip
  • 21:05 Outer Frustum: Use snapshot straight from Unreal
  • 21:50 Outer Frustum: Use 360 snapshot via Live Links panel
  • 22:45 Colorgrading the scene

Subscribe to our newsletter